OOPS The Game

Personal Project

PC-Multiplayer Game

I designed and developed OOPS, a physics-driven multiplayer co-op horror game in Unreal Engine, handling the project from gameplay prototyping through implementation. My work includes multiplayer and replication systems, physics-based object interaction, pickup/throw mechanics, weapons and tools, enemy AI, player death and revival systems, game-state logic, character interactions, level gameplay, debugging and optimization. The project focuses heavily on physical player interaction and cooperative mechanics, including carrying objects and teammates, recovering detached body parts, sharing tools and working together to progress through dangerous environments.

OOPS The Game

2026

PC-Multiplayer Game

VOJIN ŽIVKOVIĆ

Explore the process and final renders.

Rupture-Spec Ads

Rupture-Spec Ads

Production

Production

Difyrent-I WISH I NEVER EXISTED (Movie)

Difyrent-I WISH I NEVER EXISTED (Movie)

Production

Production

Go- Experience Fibre Island video

Go- Experience Fibre Island video

Production

Production

Rob Chapman-Somniphobia Music video

Rob Chapman-Somniphobia Music video

Production

Production