Responsible for creating and preparing the 3D environments for a series of four spec commercials produced at Rupture Studios Malta, all filmed in a single day to demonstrate the efficiency and flexibility of virtual production. Developed multiple Unreal Engine backgrounds, ranging from tropical beaches and urban environments to post-apocalyptic landscapes. My responsibilities included environment creation, scene assembly, lighting, and real-time optimization. I also worked directly on-set as an Unreal Engine Engineer, managing virtual environments, troubleshooting technical issues, and making live adjustments throughout filming to support the fast-paced production schedule.